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really great. One big pros of this implementation is controls, i played classical port and it looked nice, but it was hard to play just because of weird controls. So i highly like this Qbert version!

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It's not a bad remake of Q*Bert, it's Ok,  but the strangest thing is that the Coily's form like a spring instead of a snake. Why you didn't use the Q*Bert Rebooted models that are more faithful?

Recent example of Q*Bert in free gaming:


Thanks for checking out the game! The simple answer is that I made this rather quickly as part of a school project and was much more focused on programming than art. Ugg and Wrong Way (first appearing on round 3) are literally just spheres, haha. It'd be great to have an artist make animated characters sometime in the future!